MIDNIGHT - 通过Gamerules.com学习如何游戏

MIDNIGHT - 通过Gamerules.com学习如何游戏
Mario Reeves

午夜的目标: 成为第一个获得100分的玩家

队员的数量: 2个或更多

材料: 6个6面骰子,记分方式

游戏类型: 骰子游戏

听众: 家庭,成人

引入半夜

像大多数骰子游戏一样,"午夜 "通常是为了赚钱或决定谁买下一轮。 去掉这些元素使游戏更适合家庭,而且它仍然是家庭游戏之夜的一个愉快的破冰者。

在 "午夜 "游戏中,也被称为 "1-4-24",玩家试图成为第一个获得100分或更多的人。 这是通过掷骰子和创造可能的最高分值来实现的。 分数通过掷出1和4来锁定。

戏剧

为了决定谁先走,每个玩家都应该掷出所有六个骰子。 总数最高的玩家先走。

在玩家的回合中,他们开始滚动所有六个骰子。 玩家每次滚动必须保留至少一个骰子。 如果他们愿意,他们可以保留更多。 这意味着,在玩家的回合中,他们可以滚动1到6次,以获得尽可能高的分数,也可以滚动1和4。 如果玩家在最后一次滚动结束时未能通过滚动1和4锁定他们的分数,他们的分数为零。该回合的点数。

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例如,如果玩家一掷出所有六个骰子,得到3-2-1-6-6-5,他们可以保留他们想要的骰子。 从战略上讲,他们最好保留1-6-6。 虽然5是一个好的结果,他们仍然需要一个4来锁定他们的分数。 留下三个骰子让他们有更好的机会得到4。 玩家一掷出剩下的三个骰子,得到4-1-1。 他们选择他们再掷一次,得到一个1-2。 这两个都不是好结果,但是玩家 每次掷出的骰子必须至少保留一个 这名玩家在最后一次掷骰子时得到了3分。在他们的回合结束时,他们有1-4(锁定他们的分数),2-3-6-6。 他们本回合的总分数是17分。

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记住,如果玩家在他们的回合结束时没有掷出1和4,他们不会得到任何分数。

赢了

像这样的游戏一直持续到有玩家达到100分或更多。 第一个达到的玩家赢得游戏。




Mario Reeves
Mario Reeves
Mario Reeves is a board game enthusiast and a passionate writer who has been playing card and board games for as long as he can remember. His love for games and writing led him to create his blog, where he shares his knowledge and experience of playing some of the most popular games around the world.Mario's blog provides comprehensive rules and easy-to-understand instructions for games like poker, bridge, chess, and many more. He is passionate about helping his readers learn and enjoy these games while also sharing tips and strategies to help them improve their game.Apart from his blog, Mario is a software engineer and enjoys playing board games with his family and friends in his free time. He believes that games are not only a source of entertainment but also help in developing cognitive skills, problem-solving abilities, and social interactions.Through his blog, Mario aims to promote the culture of board games and card games, and encourage people to come together and play them as a way to relax, have fun, and stay mentally fit.